East Coast PickleBall League - Hybrid Format & Mods
Formatting & Rules
Timed 4 Game Option - Maximum Game Play for League Play - Double Headers - Scheduled in Advance
• One Game - 13 Minute Running Clock
• One Match: consisting of 4 Games
• Each Game Caps at 15 Points or Time Runs Out
• Points scored are used for Overall Points Standings and Awards
• Each Game Win equals 1 Big Boy Point in the Winning Standings
• One Match is a possible 4 Big Boy Points if you win all 4 Games.
**Excellent Format for Managing Gaps in Levels
3 Game Match Option - Great for Tourney Prep & Advanced Player Development
2 Games to 11 win by 2
plus 3rd Game to 15 win by 2
UnTimed - Great for Small Groups and Advanced Level MatchUps when time or court space is not an issue.
Each Game to 11 is worth 1 Point
Games to 15 are worth 2 Points
**Every Player & Coach prefers different styles depending on the MatchUPs, development & evolution of the Core League Players.
Cinderella Comeback Rule Option** Great for Level Gaps & Clock Logistics
• When the Clock expires after each 1st, 2nd, 3rd Game, the Team that is Down Gets the Ball back automatically & may continue to Serve Out until both Servers have exhausted the Opportunity to Score Points or until the Score is Tied Up for the Quarter.
Formatting & Rules
Timed 4 Game Option - Maximum Game Play for League Play - Double Headers - Scheduled in Advance
• One Game - 13 Minute Running Clock
• One Match: consisting of 4 Games
• Each Game Caps at 15 Points or Time Runs Out
• Points scored are used for Overall Points Standings and Awards
• Each Game Win equals 1 Big Boy Point in the Winning Standings
• One Match is a possible 4 Big Boy Points if you win all 4 Games.
**Excellent Format for Managing Gaps in Levels
3 Game Match Option - Great for Tourney Prep & Advanced Player Development
2 Games to 11 win by 2
plus 3rd Game to 15 win by 2
UnTimed - Great for Small Groups and Advanced Level MatchUps when time or court space is not an issue.
Each Game to 11 is worth 1 Point
Games to 15 are worth 2 Points
**Every Player & Coach prefers different styles depending on the MatchUPs, development & evolution of the Core League Players.
Cinderella Comeback Rule Option** Great for Level Gaps & Clock Logistics
• When the Clock expires after each 1st, 2nd, 3rd Game, the Team that is Down Gets the Ball back automatically & may continue to Serve Out until both Servers have exhausted the Opportunity to Score Points or until the Score is Tied Up for the Quarter.
- Each Quarter is Scored Separately on a ScoreBoard Sheet Clipboard on the Assigned Court
- If the Score is Tied - The Quarter is Over when the clock stops -
- If the Overall Score is Tied in the 4th Quarter then the Overall Down Team Gets the Opportunity to Come Back and Win by 2.
- Teams Switch Side Every Game
- 13 Minute Running Clock unless a TimeOut is called by a Captain or Official.
- Each Team is allowed 1 - 30 Second TimeOut per Game at anytime.
- Injury Time Outs - Subs if Available
- Each Team has a designated Captain
• Captain can call TimeOut - 1 Per Game
• Captains may also need to help Officiate and/or be a Line Judge at end of close matches
**Illegal Serves are determined by Venue - No Tennis OverHeads
*NVZ Penalty can be called by Ref or either Team Captain either self imposed *NVZ Penalties result in Automatic SideOut
**Accidental or Intentional Head Shot either from OverHead Smash or Close Proximity Drive
- First Head Shot is a Warning> Side Out
2nd Offense > You Walk Out Never to be seen of Again
**Incidental Deflections or Defensive Head Shots
are Considered Part of Play and should not be misconstrued as Accidental or Intentional and will NOT be subject to Penalty or Warning> Side Out
> If Ball is Cracked or Deformed or Sucks - Replay the Point if Play was Affected - Captains Call - Each Team Gets 1 Ball do what you got to do - Balls Crack Break & Bust Open -
- Throw it to the Ref or each Captain Confirms and enter the New Ball - at $3 per Ball this Game gets Expensive.
- **Greg Dow & Hartland Jones owes ECPL 80 Balls at least.
- Breaking Paddles - Your Problem unless you are sponsored ** Jake Kusmider owes ECPL at least 6 Paddles . . .
Team Names & Player Examples